The Gang leader

The Gang leader is one of the boss of the first session

Story importance

The Gang leader's gang was hired out to steal a military shipment of guns (guns are illegal for non military in this world), and act that they achieved successfully. the heroes must infiltrate his base, take down his minions, and defeat him to bring the weapons back to the government.

Mechanics

HP; 30.

Stats

Str,14 (+2,) Dex 11 (+0,) Con 12 (+1,) Wis 7 (-2,) Int 10 (+0,) Char, 16 (+3,)

AC 11. (Leather armor equivalent)

inventory

Necklace with a thumb.

The Gang Leader's phone

sub-machine-gun

5 packs of ammo (20 bullets each)

2 grenades

Actions

Multi-attack. When using the sub machine gun, he can fire up to four times in a turn. when using brass knuckles, he can attack twice.

Sub machine gun. deals 1D4 (2) piercing damage, can fire a total of 20 shots before needing to be reloaded.

Grenade. make a dex saving throw of somewhere around 12, or take 2D8 (9) fire damage. if succeeded, take quarter damage.

brass knuckles. deal 1D4 +2 (4) bludgeoning damage.

reload (take 1 action to reload)